The world of Learning & Development (L&D) is evolving fast, bringing both new opportunities and challenges. We all want training programs that truly engage learners and leave a lasting impact. But let me be honest—sometimes, it feels like we’re just throwing information out there, hoping something sticks.
That’s why I find the idea of gamification and microlearning so fascinating. But I have some basic questions
Could they be the game-changers we’ve been looking for? Do they actually work together to create better learning experiences? That’s exactly what we’re diving into today!
And to help us with this, I’m thrilled to welcome Sahar Khan, Assistant General Human Resources Manager at BMW Group. Sahar brings a wealth of experience and today, she’ll help us explore the real impact of gamification and microlearning.
Host of this Episode: Sanjeevani Saikia
Guest Bio
Sahar Khan is a Human Resource Professional with 14 years of experience in delivering industry leading Human Resource practices across Pharmaceutical, FMCG, Apparel Retail, Automobile and NBFC sectors.
Sahar Khan, based in Delhi, India, is currently an Assistant General Manager Human Resources at BMW Group. She brings experience from previous roles at Aditya Birla Fashion and Retail Ltd - Pantaloons, McCain Foods and Glenmark Pharmaceuticals. Sahar Khan holds a 2009 - 2011 MBA in Human Resource @ Symbiosis Centre For Management and Human Resource Development.
Connect with Sahar on Linkedin
Timestamps
(02:00) Sahar shared her corporate journey so far.
(03:11) Why do gamification and micro-learning make such a perfect duo for learning and development?
(06:18) The magic behind gamification, how it makes learning more engaging, especially when paired with quick, bite-sized lessons.
(12:02) Sahar shared real-life examples where gamification and micro-learning completely transformed an organization’s L&D efforts.
(15:28) Navigating the overwhelming number of learning tools, how L&D teams can choose the right ones without getting lost in the noise.
(21:23) Sahar wrapped up by discussing how organizations can effectively measure the success of combining gamification with micro-learning.